Notas detalhadas sobre THE WITCHER 3



An expanded Sign casting system: each of the 5 Signs has two different modes of use, creating even more possibilities in combat and challenging players to use magic in creative ways

[80] The logo was re-designed to make it less obvious that The Witcher 3: Wild Hunt was a sequel; the number three suggested a claw mark or mask to an audience unfamiliar with the series, while fans would recognise it as the mark of the Wild Hunt.[81]

From the murky swamps of Velen to the bustling city of Novigrad and the spirited islands of Skellige, Geralt must track down his adopted daughter Ciri before the wraiths of the Wild Hunt claim her incredible power for themselves.

It holds more than 200 game of the year awards and has been cited as one of the greatest video games ever made. Two expansions were also released to critical acclaim: Hearts of Stone and Blood and Wine. A "Game of the Year Edition" was released in August 2016, with the base game, expansions and all downloadable content included. The game has sold over 60 million units as of May 2025, making it one of the best-selling video games of all time. A sequel titled The Witcher IV is in development.[1]

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Any good witcher has an equally impressive ballad; at least that’s what Dandelion would say. Relive the beloved story of The Witcher 3: Wild Hunt like never before with The Witcher in Concert, an immersive experience that blends cutting-edge visuals with a live rendition of the iconic soundtrack.

Sail through open seas, dive in search of long lost artifacts or gallop your mount into combat — the world of the Witcher beckons to be explored.

Geralt’s adopted daughter Ciri is being hunted by the Wild Hunt — a brutal warband of spectral riders. He must track her down across a vast and complex world before they take her incredible power for her own.

The morally ambiguous world of the Continent is full of delightful and dreadful encounters with complex choices and consequences. Make decisions with ramifications for not just you but your allies, enemies, and the entire world.

With over cem hours of core and side-quest gameplay, The Witcher 3: Wild Hunt combines the intense, plot-driven pull of traditional RPGs with the freedom of choice only open world games can offer. Make choices and face their consequences to unlock endings tailored to how you play.

Take on the most important contract of your life: to track down the child of prophecy, the key to saving or destroying this world.

Combat complexity based on a variety of actions at the player's disposal, not on correct attack sequencing

The game's story has three possible endings, determined by the player's choices at key points in the narrative. Development began in 2011 and lasted for three and a half years. Central and Northern European cultures formed the basis of the game's world. The game was developed using the REDengine 3, which enabled CD Projekt to create a complex story without compromising its open world. The music was primarily composed by Marcin Przybyłowicz and performed by the Brandenburg State Orchestra.

Other gameplay aspects received mixed reviews. Van Ord praised the game's customisation and upgrade system (which offered players a sense of progression), since it THE WITCHER 3 hardened as the story unfolded.[110] Ingenito called its upgrade system deep and flexible, since players have considerable freedom when customising Geralt's skills.

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